Testing Method & Bug Taxonomy
All 433 bugs grouped by problem type, showing how crashes, mechanics, compatibility, localization, and visual issues are judged.
Thirteen categories, four hundred and thirty-three bugs, sorted so the longer the list the higher up it sits. The largest categories are the ones authors should triage first.
How to read this taxonomy
Each bug is tagged with one to three category labels when filed; the table below is the running count. I work through them in the same order: crashes look at the process, mechanics look at item behaviour, localisation looks at text per language, visual looks at textures and UI.
The taxonomy is not a naming problem. It is turning scattered feedback into a list authors can sort and triage. House rule №4
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Spec mismatch
tag spec-mismatchActual behavior not matching the docs (tooltips, guidebook, wiki, mcmod.cn).
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Mechanics
tag mechanicItem/block interactions, enchantments, and buffs not behaving as expected.
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Visual / texture
tag visualTextures, colors, fonts, UI layout, and text legibility.
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Entity / AI
tag entity-behaviorEntity AI, pathfinding, attack/tame/breed/die lifecycle, spawn conditions, and mounting.
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Animation / camera
tag animationAction differences across camera modes, screen shake, mount height, and model clipping.
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Loot / drops
tag loot-dropsLoot tables, silk-touch, fortune/looting modifiers, and ore-drop correctness.
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Recipes / crafting
tag recipeCrafting, brewing, and composting recipes — whether they work and produce the right output.
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Shader compatibility
tag shaderParticle, glow, and custom rendering under Iris / Optifine shaders.
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Cross-mod compatibility
tag mod-compatInteractions when installed alongside common mods (CarryOn, Cold Sweat, Serene Seasons, ToughAsNails, Legendary Survival Overhaul, Alex's series, etc.).
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Crashes
tag crashIssues that crash the client or server, kick the player from a save, hang the game, or corrupt the save.
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Achievements / progression
tag achievementAdvancement trigger conditions, mis-fires, and the new-save auto-unlock class of bugs.
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Localization
tag i18nMissing strings, mistranslations, and inconsistent terms across zh-cn / zh-hk / zh-tw / ja.
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Multiplayer / sync
tag multiplayerServer vs client divergence — state, tick, and entity sync.